Devlogs
Updates Patchnotes
Posted December 09, 2018 by briZoft
Version 1.0
see brizoft.itch.io/goldrush for more informations
Version 0.4A
- Major Optimization (LODs, Lighting, & CPU)
- Also Drastically reduced Package Size
- Added Blue Platforms to see were Magic Torches spawns
- Revised Lava Shader to be more noisy
- Adjusted the Black Fade at the bottom of the Level
- Swapped Unsaved Score & High Score UI Color Scheme
- KNOWN BUGS -
- WASD keybinds bug : [A] Key is going to the right instead of left
(use arrow keys as a hotfix for now, sorry)
Version 0.3A
- Added Inputs choice for MOUSE or ARROW KEYS/WASD/ZQSD
- Checkbox can be found in the in-game pause menu
- Added Desaturation linked to player health
- Added GamePad Inputs (only in-game)
Version 0.2A
- Healing Rock : adjusted AoE marker to make it more accurate to the healing area
- Added Red Lerp Animation to the Player Health Bar
- Fixed Player on Fire animation playing while Force Shield was up