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Devlogs

9.0 Controller Update & More

The Gauntlet
A browser this beautiful game made in HTML5

Behold! I remembered controllers existed

yeah uh, not a lot of people are gonna read this, but I'll post anyway. Uhh, not a whole lot to say outside of the controller compatibility.

- Balanced a lot of stuff, some boss HP and such, mostly Math Antics, but also..

- Peashooter firerate buff

- Spreadshot is now actually good in the Math Antics fight (it used to do sub-peashooter damage at point blank what da hell)

- Small bug fixes in general, most UI bugs

- Boss 2, Wanted Outlaw, no longer has the annoying swaying effect since that got people stuck in the wall a lot and cause more problems than it did help the game (I am extremely biased)

- Speaking of Wanted Outlaw, Grogg has had a glow up and I've redrawn the whole thing to make it slightly less ugly. It's still pretty ugly all things considered

- Bug with the Vector Sliders where they'd check if you had the HP Up upgrade instead of the Vector Sliders.. I don't even know why

- UI updates, with gradients, new counters, and more.

- New loading screen..? I'm running out of stuff to say

- And the big one, there's now full controller support!

Head to the settings menu and click the button to swap to controller mode! It's exactly how it sounds. Hook up a controller and play with it! Simple as that. For menus, you control a red cursor instead of your normal one. You still can use the normal cursor even in controller mode if you'd like however.


anyway that's it ciao lmao

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