Posted July 26, 2017 by SeroDraws
- Added 'Flash' damage indicator
- Fixed Boss unable to hit after first hit, altered patterns slightly to be less vertical only.
- Made momentum shift timings more regular.
- Clamped souls to max 6.
- Pickups now wrap horizontally.
- Player starts on 6 souls for final boss.
- Endscreen restarts after 30s, or (R or Start Button).