Posted December 04, 2018 by En Moiety
This is a relatively small update but gameplay feels better with quicker unit movements. Another great improvement that came from player feedback! There’s still some work to do with movement. I’d like to explore showing the path a unit will take, and include more movement types (like hopping for some of the insects!). There’s also some new art for some enemies and skirmish allies.
In this update:
Thanks for your support and feedback!