Devlogs
Sep. 9 Patch Notes
Neon RogueA downloadable game for Windows, macOS, and Linux
Music and Bug fixes...
Bug Fixes
- Bullets no longer teleport when spawned in wall
- Hexagon no longer hits own shield
- Fixed inconsistent acceleration based on fps
- Fixed inconsistent fireball trail based on fps
- Enemies no longer randomly display normal hitbox during death animation
- Doors don't rotate anymore
- Health now gives score properly (any overflow is converted into score 3x, so maximum 150 score per health)
- Screen shake can now occur in menu
- Hexagon with a health of 1 does not display health bar
Updates
- Now self contained
- MUSIC!!
- Menu music
- Game music
- Volume control found in settings
- Music fades in out on lost focus
- Weapons now all have infinite ammo
- Music visualization in settings
- Player death animation
- First time players now open directly into tutorial
- No longer have to go all the way back through tutorial to exit
- Door hitbox removed quicker
- Health pickups despawn after 10 seconds
- Health picks have pickup animation