Posted September 08, 2023 by thesunlike
#changelog
version 2:
- added coloring of the tiles (may be tweaked in color.settings.py file)
- added starting random seed override (in dungeon.settings.py file)
- added pathfinding to starting room (faint red dots tiles)
version 3:
- dialogue window test (use 'z' key to show)
- up-down arrows to switch selection
- left-right arrows to scroll text
- space to make selection
version 4:
- fixed line of sight bug
- game may now try to load settings files from game installation directory
version 5:
- stat block calculation
version 6:
- remember previously seen wall tiles
- random event chance settings and triggers
- fixed hp & mp regen calculation (increased by x40)
version 7:
- added missing character class templates
- change class key 'C'