Devlogs
Pacing, gui and effects update
Posted September 08, 2023 by Mike
#Version 0.9.3
After comparing this game to other games in the genre, I got some new ideas, how I can improve it. So that's what i did:
- Added a button to start the next wave early. This will improve pacing. Before this, the game could feel too slow. Now the player can choose their own pace.
- Replaced star-reached-menu with achievement-effect. The old way the game would interrupt and show a dialog, if the player achieved a star. Now there will be a text on the bottom right that doesn't interrupt the game.
- Added a high score for every level. The game will now remember the highest Wave beaten and show it.
- Added Ground-effect, after enemies get destroyed.