Posted September 07, 2023 by Humane Tiger
In the coming update some bugfixes and the following improvements will be included.
When hovering items in inventory, more information will be shown for the following types of items.
When the item is part of a crafting recipe, it offers to switch directly to the crafting menu.
The orange vignette is now only shown when health is critically low - other low stats will only show local warnings. This change improves the overall visibility.
Luring a zombie will change from a 50-50 random success chance to a mini game players have to successfully complete.
In that mini game the attention of a selected zombie has to be raised over a certain limit to lure it successfully into a 1:1 fight. The hands of the character bounce rapidly up and down while crossing an initially tiny Window of Attention. In that short right moment players have to press the left mouse button to widen the Window. With every "fly-by" there is a chance to widen the Window even more - up to the limit where the Zed is successfully lured into a fight.
To make that task even tougher, a timer is running down at the bottom of card. When players press the left mouse button outside the Window, the timer speeds up even more.