Devlogs
Early access 2
Posted September 07, 2023 by veroli
#update
Changes:
- Fixed a way to infinite jump (left the super high jump in 🙂, another is known and will be fixed next update).
- Ledge grabbing should be way more flexible and you no longer warp upwards if there's no space to climb up.
- Fixed Heli Pack being deployed while walking.
- Can no longer un-pause the game while still in the pause menu by opening the quick select or vice-versa.
- Functional controller support added to all menus, game should be playable start to finish without needing to switch to mouse, however this isn't polished so there'll be a lack of visual and audio feedback when using it and focus may be lost if a menu is clicked off of.
- Thruster Pack now carries over when changing levels.
- Fixed some bugs caused by the backpacks
- Additional accreditation
- Made it harder to skip the intended route to a gold bolt.
- Planar reflection less intensive
- First person mode now has a transition