Devlogs
Upgrade tree and lots of small bug fixes
Here are some things that were added:
- added rounds
- fixed match ending bug
- fixed many menu bugs (cursor locking when it shouldn't, not being able to buy in countdown...)
- added upgrade tree system
- added upgrade points
- added game reset at end
- added upgrade levels
- cleaned up some code
- added auto-ready that triggers when you have no points left
- disabled wall running (will prob be an upgrade later)
Here are all of the upgrades that have been added so far:
- health
- speed
- damage
- regen
- dash
- extra jump
- headshot multiplier
- firerate