Devlogs
Update 2! Bug fixes and some new features
Posted September 05, 2023 by Mark Aster
#Demo Update
Hi guys, thanks for playing my game and leaving amazing feedback. Today I am releasing the 2nd Update for the demo which includes a few bug fixes and small features to enhance accessibility.
New Features include:
- Time period specific changes (removed the ©Nanoleaves from the players room, etc.)
- Option to disable the resident evil door transition.
- A mini starting cutscene dialogue thing.
- Version display on the menu.
- Controls tab on the menu.
Bug Fixes and general fixes include:
- Fixed demo scene audio way too loud.
- Fixed ending music being played far to the left.
- Fixed walking backwards animation.
- Improved other animations and Andrea's mesh.
- Fixed Issue after saying no on an object with importance, other virtual cameras on dialogue interactibles don't work.
- Readded the missing pizza (very important).
- Fixed some Z-Fighting.
- Changed some dialogue prompts to be more coherent and understandable.
- Fixed downstairs dark dialogue prompt appearing even when flashlight equipped.
- Fixed flashlight lens flare not deactivating when flickering.
- Changed the symbol from when equipping an item to stop confusion.
- Fixed others that I forgot about.
Files
Demo Windows 32bit 64 MB
Demo Windows 64bit 67 MB
Demo Linux 84 MB
Demo MacOS 77 MB
Demo WebGL 41 MB