Posted September 04, 2023 by StigC (STROLLplay)
• Demo map is now built semi-random every time you start a run.
• Changes to melee combat - enemies can now get staggered and are pushed back when hit by melee attacks.
• Added a soundsystem - enemies now react to the noise you make.
• Particles (at least some of them) are now aligned to the pixel grid.
• Lots of small edits and overall improvements, should run a lot more smooth now.