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Devlogs

Shop, Stamp packs, and L packages

Peggy's Post
A browser game made in HTML5

Testing out some new mechanics with this build (not polished by any means), would love to hear feedback!

UPDATES:

  • added shop (forecast route, buy stamp pack, charter another ship, marketing to get more customers)
  • stamp packs
  • guilded stamps that automatically match the required package cost
  • more stamp art
  • multiple shipping routes at a time possible, added dog-eared blueprints to switch between routes and flags to indicate route colours
  • halos and bonus when ship inventory perfectly filled
  • implemented support for polyonmino-shaped packages
  • added a new package shape: 2 x 2 L 
  • some difficulty scaling as to when which type of packages can spawn based on packages size
  • new font for package labels, in an attempt to make the writing more clear. Emphasis on "an attempt". Will be fixing this again in a later update
  • fixed a bunch of bugs and weird edge-case behaviours

Next update will be focusing on a tutorial and better difficulty scaling (i.e. introducing mechanics one by one, slowly adding pages to the rulebook, etc). The cost-destination-weight table will be revised in probably a major way, the goal is to make it more fun/interesting to sort!

Files

  • Peggy'sPost v1.4.zip 23 MB
    Sep 03, 2023
  • Peggy'sPostWindows v1.4.zip 46 MB
    Sep 03, 2023
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