Posted December 02, 2018 by Yongjustyong
#pixel art #arcade #2d #shooter #twin-stick shooter #fast-paced
Patch notes:
- Getting injured is now a LOT more obvious. New hit sound has been added, injured animation is also slightly longer. An error which used to cancel out the injured animation if the player gets hit while in the air has been fixed.
- The Bazooka will still one-hit-kill all enemy types but its damage has been lowered. The previous damage figure was so high that even if you equipped multiple items that lower damage, it will still decimate everything.
- The Item, "First-Aid" now takes 40 seconds to activate instead of the previous 90.
- The Item, "Health gain" now takes 100 seconds to activate instead of the previous 120.