Devlogs
Public Test Build 2 is Out
Posted September 02, 2023 by cmesias
#2d platformer #2d #platformer
Hello let's get right with it:
- Fixed memory issue, from 5000 tiles -> 1000 tiles, and max Particles from 800 -> 200
- IDE change: Eclipse C++ (old), now using Visual Studio (new)
- Added wall grapple
- Wall jumping/sliding
- Attack 3 combo ability
- Parry ability
- Rolling ability
- Added one-way platforms
- Starting to integrate weapons but not implemented yet, currently making more weapon sprites
- Removed a lot of unused resources
/edit