Devlogs
Released alpha version 0.2.2 (performance + balancing)
Posted September 01, 2023 by 5 mins
Major work to port codebase to GLES2 (Godot 3.5) for improved compatibility and performance
- Hopefully better web performance and Mac support
- Updated leveling thresholds and monster stats for more gradual progression
- Improved spawning mechanism to consider player direction
- Introduced guarded loot for more interesting gameplay. These are scattered throughout the map
- New monsters activated gradually if not selected by player