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Devlogs

v0.2.4

Defnight
A downloadable game for Windows and Linux

New Features:

  • Added cross-platform support.
  • Added frames around most buttons for improved visibility.
  • Added button click sounds.
  • Added a frame with a color-changing effect for the ready ability.
  • Added an upgrade screen for abilities accessible by pressing 'E,' including limits on certain upgrades for game balance.
  • Added shadows under item drops.
  • The shop icon is now clickable.
  • Introduced new characters: Assassin, offering more gold for killing mobs, and Killer, who can attack multiple targets simultaneously.
  • Added a menu button in the upper-left corner during gameplay.
  • Added author information in the main menu.
  • Added encrypted statistics to the main menu.
  • Introduced ranking system in the main menu.
  • Added music during boss waves.

Changes:

  • Updated the game's file structure.
  • Increased projectile speed for the Cyclops.
  • Removed extended attack range while standing still for both the Player and Monsters.
  • GUI improvements.
  • Added missing mouse buttons in the settings.
  • Removed unused assets.
  • Adjusted audio volume for some sounds and increased it for music.
  • Improved the sprint bar.
  • Made the Boss bar animated.
  • Improved player spawn position.
  • Bosses no longer spawn in the middle of the map.
  • Reduced the base bomb attack damage to 3.
  • The Knight's ability no longer provides defense against Cyclops.
  • Renamed the character "Master" to "Sensei."
  • The wave number no longer disappears during breaks.
  • Increased the base price of Attack and Armor to 20, and Full HP to 40.
  • The Scout's ability now slows down time for mobs.
  • Updated ability icons when selecting a character.
  • Renamed the Desert to the Desolation.
  • Increased the Minotaur's HP to 100.
  • The Minotaur's special attack now includes 16 projectiles that can penetrate walls, with added particle effects.
  • Improved the settings screen.
  • Renamed the Cyclops to "Cyclops" in English.

Bug Fixes:

  • Fixed the issue with a high number of Minotaurs appearing after wave 10.
  • Miscellaneous fixes in the main menu.
  • Addressed issues related to pseudorandomness.
  • Fixed mouse input handling issues when clicking buttons.
  • Resolved minor memory leak problems.
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