Posted September 01, 2023 by Ylvanaar
#devlog
I was going to not make an update before the anniversary of this game in one month - but I did keep writing it, and then I realized some flags at the end of chapter 2 were not working correctly at all, so since I had an update lined up, I figured I'd also include a fix to the broken flags. So, uh, enjoy!
Ulrich art will have to wait until the anniversary edition, but maybe I could try to put Tala in the same picture with him...
I'm quite satisfied with the maintenance sequence programming! It is basically a circular system that checks each item individually, and if you have already performed maintenance on the item in question, it tells you as much. The system also sets a variable on equipmentMaintenance to 4 at the start of itself, and with each successful item that you perform maintenance, it reduces the amount by 1. Once the variable on equipmentMaintenance is equal to zero, you can proceed in the game!