Devlogs
Colosseum Shooter Patch Notes Version 0.0.1.3
Colosseum Shooter Patch notes V 0.0.1.3
Please look at the start screen to see what version you are using.
General Changes/Fixes:
- The player will no longer instantly drop to the floor when walking off an edge.
- Melee Weapon now passes through objects/enemies. It is now easier to now if it has collided.
- Minor changes to payers hud.
- Score counter rolls up to the current score instead of immediately showing it.
- Camera Sensitivity has been added.
- To find this option click on options - camera. Move the slider to change your camera sensitivity to what you find comfortable.
Menu Changes/Fixes:
- All buttons/Information text has been changed.
- Main menu button text decreased.
- Game over screen text increased.
- Player pause menu decreased.
- Altered the option menu.
- In graphic menu resolution has been move to the top of the page.
- Remove some text on the option menu that tell you what page you are on.
- Rescaled/moved text on all pages.
- Minor changes to tips and enemy menu.
- Back buttons on all pages now aligned at the same position.
- They have been renamed to close.
Enemy Change/Fixes:
- Enemy point value from drops has been increased from 1 point to 100 points.
- This has been changed in the enemy menu.
- Number of drops from enemies remains the same.
- Fixed issue where ammo drones couldn't be damaged by player melee attacks.
- Ammo drones have a new nav system and will no longer go through walls. They will also avoid objects in their way.
- Ammo drone speed increased from from 5 to 7.5.
- The Sawblade enemy has had its model changed.
- The saw blade part now looks more like a saw blade than a disc.
- The under part of the body is more rounded.
Stage Change/Fixes:
Colosseum:
- The lower walls of the colosseum have had the colours changed so as not to blend the enemies into the walls, while they still have placeholder textures.