Devlogs
v1.2.0 released!
Posted August 30, 2023 by ultrac
This release brings some bug fixes and a cute little prologue sequence, accessible from the Title screen. :)
Here's a quick overview:
- Add a cute opening sequence
- Refactor save/load logic to handle saved data more cleanly
- Fix map data from carrying over when playing multiple games in a row
- Add a fun, hidden command, referenced somewhere within each map
- Secret dev room fixes
- Title background visual updates
- Improve error message reporting
- Improve frequency of player position syncing
- Allow empty server address if hosting game (autodetected)
- A certain end-game enemy can no longer be forced out of bounds
- Update pet animations and sounds
- Fix issue causing compass to point to players before they're placed on the map
- Fix issue causing pets to look like they are riding Roombas :)
- Fix unintentionally toggling player compass while chatting
- Fix certain end-game enemy's projectile direction