Posted December 01, 2018 by Aekashics
#launch #art #gameplay mechanics
Not gonna lie, this whole idea got started with me randomly drawing a few frontview pixel art busts while relaxing in-between work and commissions. But certainly random moments are where ideas blossom!
One month is a very very very limited time frame to develop anything, so if I am to be succesful in this venture, I will abide to a certain philosophy for anything Related to The Dungeon Crawlers...
Energy Conservation.
If x feature/asset/anything takes too long to make, it isnt fit for this venture.
Suffices to share with you fellow reader, the tileset for the dungeon you will find yourself crawling through in due time.
As far as gameplay goes, these are the ideas I will be playing around with for The Dungeon Crawlers:
Over the course of the weekend I will get started with the implementation of the basics of the combat established above!
See you on the next entry!