Devlogs
Endless Demo Update MK.IV
MK.IV Changes:
Gameplay Changes:
- Added Area Denial drone - A stationary drone that will watch a designated area underneath them and fire upon any enemies that come into that area, it's not based on line of sight.
Endless:
- Added a New Map: Oil rig
- Added Drone spawn locations to the "Cavern One" and "Runaway Train" maps, "GLS Base" however, does not feature any drone spawns.
General:
- Slightly lowered the volume of enemy gun fire
- Added randomized pitch ranges to enemy gun fire.
- Added ambiance sounds to the moving train level.
- Added notifications for item pickups (Ammo, Armor and health)
- Made some backend changes to the current particle system.
- Added new hitmarker sound effects.
- Added camera shake when scoring a headshot kill on an enemy.*
- Added an extra screen effect when killing an enemy.*
- *Added options to disable specific kill effects (screen effects, camera shaking, etc.)
- Changed Explosive Barrel model
Bugs:
- Fixed the regenetive armors being able to give more armor than it's max armor.
- Fixed Master Volume Slider not being in the audio settings.
- Adjusted the size of the spawn doors on "Runaway Train" to prevent Giants from getting stuck on them.