Posted August 28, 2023 by Daniel Jiménez Morales
##patch-notes ##bug-fixes ##visual-polish
Hello everyone! I am excited to introduce the very first patch of this Online multiplayer first person shooter prototype. This update contains two bug fixes.
A fatal desynchronization that occasionally occurred when a new client joined an ongoing match and/or when a player revived has been resolved.
A problem associated with the server-side hit registration algorithm has been addressed. Now the algorithm will compensate for lag when processing entity shots.
The UI Crosshair will not be visible when player is either aiming or reloading their weapon.
Thank you so much for your feedback during this time. See you on the battlefield!
--The dev