Posted August 26, 2023 by okpix
#incremental #indie #news #medieval #infinity #clicker #major update #update #idle #unity
Hello everyone !
The holidays are over and I've gone back to work so things are going slower now! But here is the list of things I changed :
- I fixed problems that I could see on the backups of bonuses and attacks
- I added a bonus to the second attack, this bonus allows you to gain gold every second for 5 seconds depending on your level when you make a critical hit with this attack.
- I modified the basic life of the monsters so that the beginning of the game is easier
- I revised the movement system so that the player no longer pauses on the waypoint of the monster when he killed it. So I will be able to increase the player's maximum movement speed and in the future implement either a dash system via an attack or something else, but always with the idea of giving the game a visual push.
- thanks to the previous modification I was able to increase the maximum speed of the player, the disadvantage is that for the moment I have delays in the animations that will have to be adjusted later.
- I also took the time to test different PC screen resolutions to see if everything works and on standard screens 1920*1080 or + I did not notice any major problem or preventing the game. I nevertheless redone the build of the game in windowed which allows you to adjust the size of your window according to your screen. In the future I will add an option menu with in particular options related to screen resolutions.
I will continue to work on the features already mentioned while correcting the bugs or anomalies that I come across. Thank you all, good game and see you soon for the rest!