Devlogs
v 0.0.3.1x
Posted August 26, 2023 by MouseSix
#update
Kobold Version v 0.0.3.1x has been released~
Thank you for the patience.
Notable changes:
v 0.0.3.1
- Added new lines in some socializing topics.
- Added a scene on Day 1 and redid Day 2. Day 2 has a different ending depending on who you picked on Day 1 with Timothy being the most complete.
- Added cameos of some OCs I like. This is for personal reasons and doesn't really add to the main story.
- Battle sprites
- Added the ability to decide whether the attack order is left to right or right to left.
v 0.0.3.11
- Fixed a bug that prevents Bigg's socializing from completing during some playthroughs.
- The game now remembers the last name given to the MC. So when starting a new game it will auto-fill the name box so players don't have to retype every time.
- Added an additional scene for Timothy's Day 2 ending.
v 0.0.3.15
- The game is now playable up to Day 6, but a lot of events after Day 2 are still incomplete and/or placeholders.
- Turned the Quest Log into a tab inside Info when in the dungeon and other areas.
- Gave the opponent more cards to place during battles. Balancing may be an issue, but it's fine to win or lose battles right now.
- Added more cameos in the bar, added stalls in the bathroom.
- Added a wip of Timothy's daydream scene.
v 0.0.3.16
- Changed native resolution from 1280 x 720 to 1920 x 1080.
- Updated UI and menu.
- Changed how socializing works.
- Updated some sprites and backgrounds.
- fixed bug on Day 5.
v 0.0.3.161
- Inner bottom wear should show up now.
- Removed .clip files that were accidentally saved in the games folder. Said files were Yon making out with someone so they were technically Kobold Festival related but are not needed for the game to run.
- Removed web version due to the game having too many files for later builds.
v 0.0.3.162
- Fixed bug where rapport text skips.
v 0.0.3.163
- Fixed bug in bar, added a prompt before ending bar scene.
v 0.0.3.165
- Added'Looking Around' - Player will now have characters to talk to and challenge in certain places like HQ. Some of these characters will only have one line when talked to but some can be Socialized. Topics for socializing are not available yet.
- Added foundation for shops. Nothing can be bought at the moment, but the shop menu at the Eatery, Smithy, and Workshop is now accessible.
- Updated battles. New UI. Characters met while 'Looking Around' can be challenged but don't have unique cards at the moment. There are also no rewards when winning and no consequences when losing.
- Fixed bugs reported by people that crashes the game, hopefully
That should be all of it.
==
To be honest I'm unsure if how the day ends is any good but eh. I'm pretty trash with writing, and English isn't my first language. A lot of the events and what the characters do make sense in my head but I'm not an expert in the fields and topics they parallel or are based on in real life so I don't expect the plot to be stellar.
v 0.0.3.1x should be reserved for bug fixes and small updates with 0.0.3.2 being the next major update.
I still need to add an interlude too. Festival Day 3 gives the player more freedom to hang out where they want and should have some gameplay changes with the introduction of spending time at places to earn money and get closer to certain kobolds.
At the moment during battles the player decides whether to start attacking from the left or right at every turn but a future update will have the enemy deciding on some turns. I still need to figure out how to make it matter though. Maybe with status effects? The player can just stack all their cards on the first lane and skip any battle gameplay or puzzles if I do make them. so I'll need to go back to the drawing board.
As for socializing... I realize now that there's a good reason why a lot of games only give npcs a handful of dialogue trees. But I do want to give the characters more to say about some topics so I'll commit to socializing for now.
Hex should have a rapport minigame but I'll save that for a future update.
That's all for now, thanks
Files
KoboldFestival-0.0.3.15-pc.zip 311 MB
KoboldFestival-0.0.3.15-mac.zip 306 MB
koboldfestival.0.0.3.15.apk 320 MB
KoboldFestival-0.0.3.15-web.zip 320 MB