Devlogs
Version 0.0.4.1
Thelkesha Adventures version 0.0.4.1 is out!
Known issue: The camera during the Sherriff dialogue likes to glitch out and try to become a mole.
Note: This will be the last release of Thelkesha Adventures for the foreseeable future. The scope of making even a good 1-hour long RPG is proving too much for a solo developer, though I may return if I decide to take another crack at the level-up system (It works, but it's far from ideal).
Changes:
0.0.4.1
- Added a texture to the desert.
- Adjusted desert color to be more reminiscent of an Arizona desert.
- Fixed an issue where the battle life bars wouldn’t display the correct stats.
- Fixed an index out-of-bounds exception that would occur if the turn system would cycle to Zatherian’s turn while Ze is dead.
- Fixed an issue where the Sheriff’s second dialogue scene wouldn’t play properly after clearing the varmints.
- Fixed an issue where Zatherian’s attack animation wouldn’t play.
0.0.4.0 – Battle overhaul.
- The battle system is now cleaner and no longer uses the tutorial code.
- The mouse is no longer required for menu navigation.
- Party stats have been rebalanced.
- The opening cutscene and camera lerp now work!