Devlogs
Version 1.2.0
Posted August 18, 2023 by viba
- Tweaked jumping
- Added coyote time (being still able to jump a short time after falling off a platform)
- Changed player subframe count from 4 to 2 (in other words, made collision detection a bit less accurate, to increase performance), which should still be enough such that the player doesn't fall through the ground or anything, probably