Posted August 17, 2023 by phaddius
Welcome detectives! I am working on an engine that can procedurally generate an endless supply of murder mysteries. While I develop the procedural generator, I'd like to prototype the game's actual UI and mechanics, and get feedback on it. After all, the game mechanics will dictate the complicated interconnections I have to manage when generating new mysteries.
I'd eventually like to have mysteries truly dynamically generated eventually, but that's pretty ambitious. So for my prototype, I've settled on it being generated daily, hence the name of the title. And for now, its not even daily. There's just one :)
I would love to get your feedback on this particular mystery, let me know how you like it, where you got confused, and what you think can be improved. Feel free to reply below, or start a new thread.