Posted August 15, 2023 by Angus Cheng
### Tuesday 15 August 2023 - [x] Create an image for information.txt - [x] Put icons into GameState - [x] Create an event that makes the information icon appear - [x] Create "Valued Behaviours" - [x] Create the information window - [x] Clicking on the information icon opens the information window - [x] Data in information window comes from GameState - [x] Create LevelComplete Event - [x] Rename GameState -> GameData - [x] Create a IGameState interface - [x] Create a GamePlayState class - [x] Create a VictoryState class - [x] When finishing level one, go to VictoryState - [x] Play victory sound in VictoryState class - [x] Create a LogoState class - [x] Create a GameStateManager class - [x] Setup data for level two - [x] Think about how to change levels - [x] VictoryState pressing enter takes you to the next level - [x] Level 2: Starts with CEO meeting, he talks about "Valued Behaviours". Then gameplay is as before - [x] Fixing issues when starting level two