Devlogs
v0.5.0 - Dodge Level
Posted August 13, 2023 by Luicel
Additions
- Added the 6th level: Dodge!
- Avoid a series of moving floor tiles on both sides of the mirror!
- Currently, there are 7 phases to this level. More will come and the existing ones will change as more player feedback is gathered.
- Added a “coming soon” preview to the Epilogue (formerly Second Confrontation) level.
- To best communicate the current work-in-progress state of the game, I will be holding off the release of the Epilogue level until the final version of Misreflection’s release. It’s only an additional 1-2 minutes of gameplay wrapping up the experience, so nothing major is being missed.
- Added a “skip level” button to the data settings menu.
- Phase progression (collectibles collected) will not be set to 100%, but the level will be set as “finished” and the next one will become playable via the level select menu.
Changes
- Made levels 1-5 playable all at once. You can now choose an order to tackle them yourself, rather than being forced to play them sequentially.
- Updated the level select menu to include small descriptions for each level.
- Renamed the First Confrontation level to “Prologue,” and the Second Confrontation to “Epilogue.” I think that these are better names for what the final version of these levels will be.
Fixes
- Updated the level preview images to show newly colored Collectibles.
- Fixed the “continue from phase or restart level” prompt UI.