Posted November 24, 2018 by Sam Jones
#Patch #Optimisation
General optimisation patch for One Button Blaster 1.01!
This patch is a general tidy up of code that was put together quickly for the game jam. It does have some notable optimisation points too.
- Removed large number of unnecessary calls to "GetComponent"
- Reduced lighting system by no longer having energy particles receive shadows (They are emissive objects and so it would not be seen)
- Reduced unnecessary particle effect complexity
- Enabled GPU Instancing for all materials