Posted August 07, 2023 by IronValiantGame
#update #anime #mecha
Hello everyone! We would like to show what has been happening during the development of Iron Valiant!
W.I.P: Toon shader, 2D sketch for new architecture style that the building was modeled after
We have also started work on the infantry characters, the models are not complete, they are just for testing in-engine right now.
Finally, on the art side, our concept artist has updated some of the characters that players will be able to meet in the story mode of the game as well as upgrading Lothair's design (The red mecha)
AI Upgrades
We have been reworking the current Ai's move set for melee animations. The AI will now have a 5 hit combo as a basic set of attacks instead of just 3. We are also planning on a few special melee moves he can do as well as some variance in the basic combo to keep players on their toes.
Work in progress for the basic 5 hit attack combo on the AI side
AI 5 hit basic combo implemented in-engine
The AI has also received a new EQS, allowing him to decided whether or not he wants to use the high ground against the player or flank, among other options. We have also reworked the way he strafes around and moves in ranged mode with an update to melee mode behaviors in the works. The AI will now snake around the player in ranged mode instead of just moving in a perfect circle.
Continuing with AI improvements, we have moved away from the Behavior Trees and are using a Finite State Machine. The Finite State Machine allows us to get more consistent results.
Updated circling behavior for the AI
The road to Demo 2.0
Demo 2.0 will feel like a fresh, new game, with most of the actual planned features being implemented.
Here is a list of what we are currently working for Demo 2.0:
- Player side:
- Basic Sword Type AI update:
Other Features:
Thank you for viewing! We have made many improvements and fixes in Iron Valiant and we hope to share Demo 2.0 with you all in the near future! Your feedback and support has been invaluable to our small, indie team.