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Post-release patch

RIDE HOME
A browser game made in HTML5

Hey! Version 1.0 was released to fulfill the GameJam deadline but I soon noticed a few bugs. Most of them had to do with me exporting the game with Ren'py 7 despite having made it with Ren'py 8 (this was in an effort to export it for in-browser execution but that failed AND backfired).

Anyway, here goes.

 - Fixed a few minor typos

- Fixed power up selection screen repeating names of cards

- Fixed an issue with saving and loading causing an exception (i removed the function causing the pickling error)
- Fixed an issue with the reciprocity ratio sticking to 0% in some playthroughs

- Fixed an issue with the protagonist misspeaking how many minutes (AKA turns) were left.

I'm sure there'll be other stuff, but these were akin to game-breaking, so... yeah...

Thanks for the public and private feedback!

Files

  • RideHome-1.1-mac.zip 38 MB
    Aug 07, 2023
  • RideHome-1.1-pc.zip 53 MB
    Aug 07, 2023
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