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once moved, objects won't be saved issue *fixed

Ace Racers SP
A downloadable game for Windows

I've discovered that if moved, savable objects are no longer able to be saved. 

I knew this before I made the object connection system, but forgot about it. I will try to fix it as soon as possible, so that if someone downloads the game, they wont' find out the hard way each of their carefully placed objects will be lost. 


*I've figured out how to make it work better. I was putting the items to be saved on the savelist when instantiated, but now I am building it from the objects that exist in the object array, which previously I didn't know how to properly do . (add the word "clone" to the comparison of names) 

Download Ace Racers SP
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