Posted November 22, 2018 by fernyfer775
Version 1.0.8 Patch Notes:
Difficulty Name Change:
Made some changes to the difficulty settings of the game. (New modes are named: Normal, Hard, Hell) The difficulty of the game itself has not been altered.
Stat Scaling:
Stat scaling upon leveling up has been slightly increased. The scaling increases further once a party member changes to their "upgraded" class during the story. This means that you will see a pretty hefty boost in most stats!
Equipment Changes:
The total number of stats given by a piece of armor has been increased starting from T2 and up.
> T2 armor should give about 20-30 more stats.
> T3 armor should give about 40-60 more stats.
> T4 armor should give about 80-120 more stats.
Other Stuff:
Bug and typo fixes