Devlogs
Update 0.3.377 - Some graphics tweaks
I'm quite busy working on campaign ideas so this update only brings a bunch of smaller changes. Have fun! :)
- Hex grid overlay is more subtle in appearance and it can be turned off from settings
- Desert tiles got smooth textures which makes the map a bit less noisy and makes it easier to tell the difference between the three soil types
- Terraformed hexes have a subtle random lightness value applied to them to break up their uniform appearance