Devlogs
[Patreon] Build 71 - "Kuno (Part 2)"
FOXXXA browser game made in HTML5
Howdy, Cadets!
Time for another Friday build. This one's a little smaller than usual, following on from Tuesday's Public Build. My apologies!
What's new?
- Added approximately 2,000 words of new content.
- Kuno
- Implemented 9 (3 per trust level) "Idle" scenes for Kuno, in between player actions.
- Implemented an "Examine" option. There are three possible results, based on how cruel or caring you've been.
- Finalised the "Kiss" option (3 variants)
- Finalised the "Pet" option (3 variants)
- Bug fixes (Player-reported—Thank you!)
- Fixed a bug in the Nova Poseidonis content, where arriving would occasionally cause an error.
- Fixed a bug in the Nova Poseidonis content, where joining Sam's harem, then getting an RNG scene, would cause an error.
- Fixed a bug in Luna's Procyon Merchant content, where buying Pleasure Patches would cause an error.
- Fixed a bug in Luna's Procyon Merchant content, where buying any item would cause the shop to think you bought everything in stock.
- Technical