Posted August 03, 2023 by Mashimaro7
Previously it was aiming to where Rady was looking, which has it's ups and downs, but we wanted to give the player more control over where they aim.
Had some interference with the lock on system as I was making it aim to where the camera was facing, but i eventually figured out a comprimise.
Also we removed the gradual increase of throw strength of your throw over time, as it doesn't seem to be doing any good with the new system.