Posted July 31, 2023 by Dare Looks
The game will now keep track of your high scores: At the end of each game, the results screen will display your personal best and from the button in the bottom right of the main menu you can access a more detailed overview of your high scores.
Note: To make scores consistent and comparable, the default settings for Crush Hour and Time Attack modes can no longer be adjusted: For a customized experience, use the Custom game mode, instead.
The game now allows you to import custom textures to change the look of the default cast! You can find a detailed guide as well as example and template files, at the following path, in the game files:
[Installation Directory]\Pawperty Damage_Data\StreamingAssets\Skins
Currently, this feature only supports material adjustments for the existing characters (i.e. switching textures): Changes to the models are not possible, yet. In the future, an option to import custom character models will hopefully be available!
Similarly, sharing custom skins via the Steam workshop is not supported yet, either.
As a graphical improvement, the rendering distance for shadows is now adjusted on the fly, to get the best result at any given scale.
Additionally, I've released a skin pack which adds 6 new looks to the game's cast of characters—it is available to everyone who has paid $4 or more, for the game, as a 'thank you' for supporting me!