Posted July 30, 2023 by Andrewnui
- Character creation has been simplified; now species have 10 points in starting stats; cultures and careers have been removed, to give individual games more control over these things, and simplify base character creation to be just choosing a species and features.
- Wounds have been removed, as well as a few other little rules that made things a bit more complex than they needed to really be.
- Social interaction has been clarified with some guidance for how to implement the rules, and when not to use the rules. Social approaches have been added and explained. I suppose I should mention them in character creation, but since they are still a bit experimental for me, they are staying in their own little section right now.
- The list of features at the end have been recategorized, hopefully to be easier to read!
I know these things will need some tweaking later, but right now I want to get this new version out for playtesting.
:)