Devlogs
Play-test, Alter, Repeat...
I'm taking the game out into the public and watching people play and making changes to make it better! You know... how you do! Thanks everyone who played. :)
As of this build:
- Experimental feature: Right-stick control of weapons
- Aim with the right stick
- Click stick duplicates A button functionality
- Enable in options (disabled by default)
- Step to making a reasonable scoring system based on distance traveled with a time bonus
- Waves are now fixed distance.
- Enemies all explode at checkpoints
- UI elements no longer shake with the environment at high speeds.
Files
byte-driver-win.zip 104 MB
Version 36
byte-driver-linux.zip 125 MB
Version 36
byte-driver-osx.zip 122 MB
Version 36