Devlogs
Part 2 Update A
While working on Part 3, I found a fair share of issues to fix in parts 1 and 2 so here is a collection of mostly minor bug fixes.
I hope you are enjoying the game and are excited to see how it continues!
- Seleth's Magic Attack growth rate has been increased
- MP potion now restores the proper amount of MP
- Potions now heal 300 HP (was 500)
- Various skills and items have updated art such as weapons
- Various skills have changed messages when they are used
- Desert now has a slightly increased encounter rate
- Party is now healed when resting at the end of Part 1
- Party is now healed when resting on the first night of Part 2
- Fixed bug where one of the children in Part 2 would spawn early
- Fixed bug where player could not heal in their room in Part 2
- Also removed Dreck and Leonard from appearing in there, unmoving
- Cleaned up some stray pixels in Leonard side-view battler
- ??? now has the boss defeat effect
- Fixed tile issues in various rooms