Posted July 28, 2023 by KarimZoPr0
##Postmortem ##2023 #2D #BWJ
- Brain storming
- Clear game idea
- Amazing art and audio
- Not having an itch page ready before game jam
- Not knowing how to use git well
- Not playtesting
- Not having premade managers. Like AudioManager, UI Manager, etc
- A lot of Merge conflicts
- Unity's compiler is slow
- Building to WebGL took around 20-30min
- Waiting for other team members
- Switching roles
- How to use git well
- Managing game jams alongside school can be quite challenging and exhausting
- How multi-scene workflow helps with collaboration
- How to make unity compile scripts faster with assembly definition
- How to make Play Mode faster
- Everyone should stick to their role
- FEEL