Posted July 28, 2023 by MakhamDev
Add an exit button to close the tab.
Each project now opens in its own graph panel.
[Animation panel] Dopesheet label width is now adjustable.
[Animation panel] Add active area indicator for nodes with active properties.
[Animation panel] Add an option to unlock easing in the y-axis.
[Preview panel] Onion skin for animation.
[Preview panel] Minified tool rack.
[Inspector panel] Expression textbox now has autocomplete.
[Inspector panel] Color picker won’t activate on the alt key if a textbox is active.
[Graph panel] Add the ability to set a node in a group as a tool node, making tools on that node visible when inspecting a group.
[Graph panel] Improve connection line drawing performance.
[Add node] Add a “related” section to recommend common nodes use after each junction value.
[Color, Gradient selector dialog] Add an option to display only the selected palette.
[Color Button] Add a quick select button to select colors from the project palette quickly.
New rate remap node: Remap animation to a lower framerate.
New armature sample node.
New random shape node.
New region fill node.
New palette shift node.
“New” color replaces node.
Expression now support array creation and manipulation.
Expression now support function calling.
Expression now allow array member reassignment.
Looping/ping-pong mode can now be set to affect only N-last keyframes instead of the entire track.
Expression now terminates if a recursive call is detected.
[Armature create/pose] Previewing nodes now frame the bone properly.
[Armature create] Add button to remove bone in the inspector.
[Armature create] Add move and scale tools.
[Armature bind] Add bone translate and scale properties.
[Armature bind] Add flashing color on an unbound surface.
[Export] Add frame range property.
[Camera] Oversample settings can now be set per surface.
[Camera] Add depth of field property.
[Lens blur] Now works with alpha channel.
[3D extrude] Add smooth extrude.
[Canvas] Brush preview is now hidden when using the color picker.
[Canvas] Improve previewing system, now only have 1 output.
[Canvas] Add selection tool.
[Cache array] Frame range now use the same indexing as the animation panel.
[Replace color] When using “set others to black” with mask, the masked-out area is also set to black.
[Scatter] Add an option to rotate the object along the path.
[Sprite stack] Add highlight property.
[Particle, VFX] Add collision ground property.