Devlogs
0.0.9b
Posted July 27, 2023 by FibS
#update
Hello Mobians!
This is a minor patch to fix a few annoying, very visible bugs with little other changes.
General changes
- Most items should now have unique responses when trying to USE them by themselves.
- The occasional messages when moving between rooms with qualifying privates have altered behavior (but same basic content.)
- Zooey has been added to the NoLite list. (HELP NOLITE CHARACTERS)
Bug fixes
- [QSL] Cleaned up the half-and-half code that was between the old and new anatomy systems.
- [QSL] Character creation now properly assigns anatomy size.
- All characters should now have correct anatomy information with no stupid bugs.
- The player is now properly marked .iscreationcomplete=TRUE upon turning their creation papers in to Cassia. This fixes the following bugs:
- The player character's privates are now listed when LOOKing at self, as intended.
- Now correctly displays occasional flavor text when moving between rooms when player's privates qualify (which currently means "are very large".)
Known issues
- The bank does not appear to be working. Cool!
Major goals
- Implement panels to game interface
- Implement the supporter track for upcoming major builds
- Figure out why the healing functions lag so bad and fix it
- Finalize attribute format and implement a save / load system
- Finish Talent implementation; allow some Talents to retrieve Smartypants Coin with no complications
- The player should be able to get rid of or store the Smartypants Coin and the various items used to get it
- Implement gaining rings, scrap metal, or other drops from enemies
Upcoming content
- Fuller room descriptions
- User interface panels
- Map for some locations like Hedgehog Village
- Retuning / finishing the stat, equipment, & combat system
- Shops
- Rank (position on an axis such as alignment, reputation, civic skills, or romance stats)