Posted July 27, 2023 by Thielith
The semi-rare post-jam game update.
Changes:
- Request Cards go to random pre-determined positions now so they don't overlap with each other
- Made requests on Request Cards clearer
- The return text that appears before a Request Card disappears is now the color of the popup label
- Increased separation between number cards so you can see them more easily at a glance
- Disabled screen shake because I dislike it now
- Number Cards put into Request Card slots now move with the slot
- Request Cards on timeout now run the same checks as if the player clicked the submit button (i.e if you fill a Request Card and let it timeout, it will still award points if the number is correct)
- Made Request Card description text a bit bigger
- New boot animation and title
- Updated instructions to not be just text
- New difficulties: classic, easy, normal, hard
- Classic uses the original settings the final game jam build had, rest can be seen in difficulties.json
- Each difficulty comes with its own music track
- Removed button borders and made them look 3D-ish
- New transition effect when going between menus
- New SFX
- Clicking the trash can now bins half of the cards in your hand
- Added quit button to title screen for non-web builds
Bug Fixes:
- (maybe) Fixed a rare bug where game would crash after deleting a Request Card with a glitched number card state
- (maybe) Fixed a rare bug where a Request Card slot would have a card without showing it
- Fixed a bug where putting a number card into a slot and moving the mouse away quickly would result in a glitched number card
- Did a general pass-though of the code to make it less messy