Devlogs
V21: Explosions & Fixes
Another small update, the biggest changes being a fix for an easy to trigger, but totally avoidable and concequence free, crash and a mild rework of the start of turn and exploding tiles.
- Fixed a crash if you try to sort your inventory when you have empty slots.
- Fixed stats page not updating with new entries properly until relaunch.
- Fixed pre-v17 saves having issues related to character colours.
- Fixed enemies that are permanently on fire not having their damage reductions count in estimations.
- Added an extra phase before the start of the player turn to allow tiles to rest. This:
- Visually clarifies the impact of bad tiles.
- Fixed race conditions with the negative effects of bad tiles.
- Fixed potentially being able to skip turn effects if you acted on the first frame of the player turn.
- Added a pop sound effect and particle effect when tiles explode.
Files
SternlyWordedAdventuresV21.love 57 MB
SternlyWordedAdventuresV21.AppImage 58 MB
SternlyWordedAdventuresV21-macos.zip 67 MB
SternlyWordedAdventuresV21-win32.zip 55 MB
SternlyWordedAdventuresV21-win64.zip 56 MB
SternlyWordedAdventuresV21Demo.AppImage 58 MB
SternlyWordedAdventuresV21Demo-macos.zip 67 MB
SternlyWordedAdventuresV21Demo-win32.zip 55 MB
SternlyWordedAdventuresV21Demo-win64.zip 56 MB