Posted July 26, 2023 by appsinacup
- Fix torque (almost, there is still a little difference in test, but numbers are much more closer now)
- Fix concave polygon
- Add support for conveyer belt
- Add build for web but not enabled yet (bug in godot-cpp)
- Update/fix support for skewing/scaling for shapes.
V0.3 - small release, skipped here.
- Fix mac binary signing
- Add basic implementation for force_integration_callback