Posted July 26, 2023 by Chillback Digital
#updates #destimonum
Thanks to Feedback, I was able to change a few animations and make the enemies’ defences look and feel better:
Enemies now block with the appropriate weapon animation (for example, they hold the sword instead of holding up their hands
the BIG Knight now has a charging noise that will alert the player of their special moves
the BIG Knight and Spellcaster now have blocking and death noises.
changed spawn points to avoid enemies from looking at the wall (will be replaced by waypointsin another update.
removed skeletons, attacks were not landing on the player as expected