Devlogs
Week 46 report
Posted November 18, 2018 by Beuc
#renpy
https://www.patreon.com/posts/week-46-report-22785202
- Optimized start-up time by avoiding recompiling Python snippets from .rpyc files; you need to ship renpy/common/ in your game.zip file to leverage this. RenPyWeb now can run unmodified renpy/common/ files. Also the browser is more responsive during game loading.
- Better mobile support by optimizing memory on start-up (Firefox 63 runs reasonably well).
- Quit the game cleanly: no crash, and stop audio #1639; also found a bug in Ren'Py in the process #1642
- More code clean-up; optimized out unnecessary libraries SDL2_mixer and SDL2_ttf.
- SDL2: patch audio issue #4176 #63
- Emscripten: clarified cryptic error message in Emscripten and improved documentation #7516 #7523 #7524 #7526; reported bug when using pristine SDL2 #7525; upgraded to 1.38.19.
- Clarified Roadmap - feedback welcome.